Showing posts with label death. Show all posts
Showing posts with label death. Show all posts

Thursday, June 13, 2013

We Must Do Something, Even If It Makes Matters Much Worse

And that is why our war in the Middle East is going to start all over again.

I’ve given Obama a lot of credit for his seeming reluctance to involve the US in military conflicts. A McCain or Romney administration, I’m sure, would have had boots on the ground by this point. But the Liberal Interventionists in the administration, such as Susan Rice and Samantha Power, so traumatized by the failure to prevent the Rwandan genocide and as helplessly compelled to view all conflict through the lens of that failure as the previous administration was compelled to view all conflict through the lens of the success of the Cold War, and operating under the doctrine the UN now calls “Responsibility to Protect” but which was once known as the White Man’s Burden, seem to have made a winning case for dipping a toe into the tar pit.

Now that we’ve determined (to “a high level of confidence”) that Bashar al-Assad has used sarin gas several times over the past year, we’re going to fix it by handing out guns to the “moderate” rebels. It’s a slam dunk. I wonder, if we offered chemical weapons to the rebels, whether they would use them. I suspect they would.

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Rebel General Idris: “Give me 200 antitank missiles, 100 antiaircraft weapons, and half a million bullets so that the killing can stop.”

Now that we’ve selected our proxy (an incoherent faction within an even more incoherent faction), it will be that much more difficult to resist the pressure of calls for escalation when half-measures inevitably fail. Those half-measures will turn into full-measures, and the civil war that perhaps Assad could have cruelly won will be invigorated now that his opposition has a high level of confidence in US support. We will prolong the suffering and provide a whole new set of motivations for men to kill other men in the region.

In “Nonviolence and Peacemaking Today” (1997), an essay in which Michael Nagler endeavored to establish the concept of peace as an activity and not merely as the absence of an activity, “violence is [defined as] a failure to perceive the living web of unity that binds attacker and victim.” Violence, more than the application of brute force, is a form of blindness. What can restore our sight?

Monday, April 11, 2011

The Way: watch it alone so no one will see you cry. [Movie Review]

Charlie Sheen has been kicking up a lot of dust lately.  He’s done some really excellent work in the past and I enjoyed him on Two and a Half Men, but the ratio of attention-paid to his public breakdown over the attention-that-should-be-paid seems way out of whack, so beyond that I’ll leave the personal judgments to addiction specialists and tabloid parasites.

It would be nice if Sheen could divert at least a small fraction of that attention towards The Way (2010), an extremely small-budget film project written and directed by Emilio Estevez and starring their father Martin.

vlcsnap-2011-04-11-17h43m31s42The Way is about an ophthalmologist (Martin Sheen) with an only son (played in flashbacks and hallucinations by Emilio Estevez himself) who, after quitting a doctoral program at Berkeley to travel and find himself, dies suddenly while hiking in the Pyrenees.

The father, Tom, learns that his son was just beginning El Camino de Santiago, a walking pilgrimage through northern Spain to the Cathedral of Santiago de Compostela, where Catholics maintain the relics of the apostle St. James are interred. 

vlcsnap-2011-04-11-17h51m41s70Expecting only to retrieve Daniel’s corpse and return home, Tom decides on impulse to complete the pilgrimage instead.  A lapsed Catholic about whom his friends joke on the golf course that he lacks a soul, Tom is broken by the news of his son’s death.  Daniel’s cremated remains symbolize the weight of his guilt and failure as a father. 

As he walks the nearly 800km westward journey, Tom periodically lightens his load, both figuratively and literally, sprinkling ashes by the small handful at notable sites.

vlcsnap-2011-04-11-17h55m40s205Not only those ashes keep him company.  Three other pilgrims join him one after another, each broken in their separate ways, strangely mirroring Dorothy’s companions from The Wizard of Oz.  First he meets the Dutchman, who cuts a comic figure, though of all the characters, the precise history of his sadness remains to us obscure (ostensibly he walks the Camino to lose weight, though we also learn that he is married and that he may love her more than she loves him).  The next to join is a morose Canadian, whose heart has been hardened by an abusive ex-husband and an abortion.  The last is the cowardly Irishman, a travel book writer haunted by the real book he could never write, hiding from his publishers on the Camino.

vlcsnap-2011-04-11-17h56m10s237 The Way is a small film in many ways, filmed with a skeleton crew of less than 50 according to IMDB.  Like Herzog’s Aguirre, the Wrath of God, the filming of the pilgrimage required that the crew become pilgrims themselves, but The Way is no Aguirre.  Though people have died as the character Daniel died in the mountains, the film captures little in the way of peril.  Estevez’s camera captures odd moments, strangeness perhaps, but never the sublime.  Quiet pain and reconciliation dominate the mood.

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The most similar comparison to my mind is that weird little movie David Lynch produced with Disney Studios, The Straight Story, about an old man who rides a lawnmower through the American Midwest to see his brother once more before he dies.  Both films will have you in tears if you’re not made of stone.

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Saturday, January 9, 2010

The Zombie as Elegy: a review of "Dead Set"


Zombies have been eating at my brain recently.  It all started about a year ago, when I was motivated by my abiding interest in robots to purchase and read Chris Ryall's graphic novel, Zombies vs Robots (fantastic artwork by Ashley Wood...otherwise I don't recommend it).  I began thinking about how robots and zombies operate similarly but differently as Not-Humans.  Both robots and zombies are a means of manufacturing the characteristics we like to identify as uniquely human.  We like to imagine ourselves free-willed, open-minded and compassionate so we project the opposites of those qualities--mindless instinct, prejudice, and cruelty or absence of emotion (qualities of which even humans, especially humans, are capable)--into imagined non-human others.  This sort of formulation won't be new to anyone familiar with the emerging discourses of posthumanism, particular the Derrida-inspired work of Neil Badmington.

Anyway, while I've never considered myself much a fan of the horror genre, Zombies vs Robots took a little bite out of me and now it's infected.  I'm most of the way through a privately-screened Romero retrospective, and additionally I've been consuming loads of other zombie-related media from the past several years.

A few days ago I watched, late into the night, Charlie Brooker's Dead Set, a roughly three-hour mini-series that aired on E4 in the UK in October 2008.  Like most zombie flicks, the plot is dead simple: the production crew of the reality tv series Big Brother is preparing for a live eviction night.  Rambunctious crowds gather outside the BB house/studio in ravenous anticipation of the vote's result.  News reports of ongoing political protests threaten to bump the show from its usual timeslot, but unbeknownst to all the real trouble starts when a driver who is chauffering one house-mate's mother to the studio pulls off the rode to inspect what looks like a car crash and gets zombie-attacked.  To make the story short, the infection makes its way to the studio and converts the crowd.  Nowhere is safe...except inside the Big Brother house, which is fortunately so cut off from the carnage that when Kelly, a lowly member of the production team, enters the house covered in blood and brandishing large shears, the housemates mistake her at first for Big Brother's latest prank before a bitey encounter with one of the zombies gets their minds all right.

The act of taking refuge from zombies in the Big Brother house pretty much exhausts the novelty of the series.  What follows proceeds predictably.  A run for medical supplies.  A reunion between Kelly and her boyfriend, Riq, who's had his own tragic adventure getting to the studio with the help of a lonely, survival-oriented woman.  Ultimately, those taking refuge in the house turn on each other, acting out a parody of the way the real casts of Big Brother act out a parody of real life, and one by one they fall, ostensibly to the zombies, but really to stupidity, selfishness, jealousy, and cowardice.


Romero's influence is present throughout Dead Set, and this is most explicitly announced when Joplin, the cowardly lionizer, explains to Marky why the zombies have begun to amass outside the studio gates: "some primitive instinct....  This was like a temple for them."  Joplin is echoing a line originally spoken by Stephen in Dawn of the Dead (1978) when Francine asks him why the zombies are drawn to the mall:
Some kind of instinct. Memory of what they used to do. This was an important place in their lives.
Romero doesn't skimp on the thrills and gore, but satire and tragedy are the twin spirits that (re?)animate his films, and I think it's fair to say that, most broadly speaking, what he satirizes is human behaviors conditioned to be automatic...knee-jerk actions committed without first thinking through consequences.  Conversely, Romero regards as a virtue (though not, significantly, as a remedy to habit) the cognitive effort of careful planning.  In other words, the classical analogue to Romero's zombie hordes would be Euripides' Bacchantes.  So drunk they're dead-drunk.

As in Romero's Dawn of the Dead, the recipient of Brooker's satirical barbs in Dead Set is the middle-class.  In Dawn of the Dead Romero focuses on their consumer habits, the more meta-fictional Dead Set is organized around the bourgeois cult of television (confession: I never miss Big Brother in the US, but in my half-hearted defense, the differences between the two shows make the US version much more of  a strategy game and much less of a schadenfruede party...I could say much more but maybe I'll save that for a post in the summer when the show returns).

But there is one detail of Dead Set that, according to one zombie purist, violates the spirit of Romero's undead: Brooker's zombies don't shuffle along, they run.  In a tongue-in-cheek review in The Guardian, Simon Pegg, who wrote and starred in the highly-recommended horror-comedy Shaun of the Dead (2004), criticizes the phenomenon of running zombies, a bastard-innovation that he traces to 2002's 28 Days Later, a film that in his view is not, properly-speaking, a zombie movie because its monsters are merely diseased and not re-animated corpses.  Speed, according to Pegg, violates the essence of the zombie:
As monsters from the id, zombies win out over vampires and werewolves when it comes to the title of Most Potent Metaphorical Monster. Where their pointy-toothed cousins are all about sex and bestial savagery, the zombie trumps all by personifying our deepest fear: death. Zombies are our destiny writ large. Slow and steady in their approach, weak, clumsy, often absurd, the zombie relentlessly closes in, unstoppable, intractable.  

Although in Brooker's defense I'll note the inability of Brooker's zombies to turn doorknobs or climb low fences, Pegg's criticism is insightful and informed, and (if I may return to my initial comparison of zombies with robots) I think he identifies in this passage one of the most significant differences between these two types of non-human others.  Both robots and zombies occupy a sort of middle category between life and dead or between being and non-being, but whereas robots negatively embody for us the humanity we like to imagine we've been given, zombies negatively embody the humanity we can lose.  One is busy being born; they other's busy dying.  

Wednesday, October 28, 2009

When Robot-Hell is Full, Will the Robot-Dead Walk the Earth?

I've done such an excellent job keeping up with this adventure, haven't I? Last post was in March. What have I done all summer and a good part of the fall? Some stuff, to be sure. But what can I say? The will-to-nothing is strong in me, and I think I should read more Schopenhauer.

Anyway, I came across an abstract of a decade-old essay recently posted by the author at On the Human. The essay is William G. Lycan's "Qualitative Experience in Machines," which performs a two-fold sort of thought-experiment comparing human beings and machines. (He refers to those who maintain essential boundaries between the two as "chauvinists," which is fun.) But the gist of the experiment involves Harry, a flawless human simulator, and Henrietta, a human who has been gradually, piece by piece, had her organic parts replaced with inorganic parts until no flesh is left.

It is fairly uncontroversial to me to suggest that the differences between humans and machines are only accidental (this is not meant as a slight against Lycan). But I found the conclusion of the essay
thought-provoking:

She [Henrietta] started out as a normal human being but was gradually turned into a machine. Did she go from being a living organism to being non-living, inanimate? In that case, if she had been alive and then ceased to live, she died, and obsequies are in order. It would be both hard and easy to make her funeral arrangements: Hard, because we would first have to persuade her that she was dead and that services should be held at all; she might resist that suggestion fairly indignantly, especially when we got around to the question of burial vs. cremation. But then easier, because we would not have to guess posthumously at her wishes; we could just ask her what hymns she wanted, whether there should be a eulogy or a general sermon, and so forth, right up till the last minute. I must say I think I would enjoy attending that funeral; I am not so sure that Henrietta would, herself.
A classic reductio ad absurdum, I suppose. Except that I've been coming around to the position that what makes aesthetic thinking different from other (more proletarian...pardon me if I just scoffed all over you) thinking is it's relationship to death, whether that relationship take the form of attraction or repulsion.

Certainly a machine could develop to experience 'qualia' but could it experience tragedy? Which, if un-conceiving the subject we also un-anticipate the inevitability of its death, is also to ask, can we [sic]? Tragicomedy, a la Beckett, maybe?

I'm in the middle of reading a longish story by Stanislaw Lem, "Tale of the Three Storytelling Machines of King Genius," which has a 1001 Arabian Nights structure sort of structure to it which is relevant to the point I'm trying to make as far as the connection between narrative and survival is concerned, but the reason I bring it up is because in the middle of one story within a story within the story, robotic organisms, acting out a revenge fantasy against a sort of robot Marx who died over a hundred years earlier (he suggested they all wire themselves together serially rather than in parallel), derive the algorithm (soul) of robot Marx from his writings and reconstitute him in a new body regularly in order to beat him to death once more.

Well, I don't know. My thoughts have become muddled again. I don't know what I'm anxious about. Henrietta can always pretend she did die, and that would be just as good, I think.